21 Commits (f5671429f477ddf9614bfa80c4dd7c6acbdd6111)

Author SHA1 Message Date
Pandora 599158e2ee
fix compiling on ARM 7 years ago
Pandora 4318dbe051
fix compiling for 32-bit machines / machine without SSE2 7 years ago
Pandora 2040285ce9 revert back to better blurring behaviour 7 years ago
Chris Guillott 9f8496441c blurring stuff should work perfectly fine now 7 years ago
Chris Guillott 8946358b26 revert to former implementation with array size fix 7 years ago
Chris Guillott 5e0aeccbb3 first commit towards fixing this 7 years ago
Sebastian Frysztak 024dc2980e Minor style changes 8 years ago
Sebastian Frysztak 3598cf19e8 Implement generic box blur 8 years ago
Sebastian Frysztak 6029c8e0b5 Clean up a bit. 8 years ago
Sebastian Frysztak 020af692e6 Remove AVX version. 8 years ago
Sebastian Frysztak e5e6368926 Remove SSSE3 version. 8 years ago
Sebastian Frysztak b47631d785 SSE2: resize filter to 7x7. clean up a little. 8 years ago
Sebastian Frysztak ab41586b39 SSE2: switch from Gaussian to box blur 8 years ago
Sebastian Frysztak 252999f640 Slightly refactor border handling code. 8 years ago
Sebastian Frysztak f06dc6cbc4 Add AVX version. 8 years ago
Sebastian Frysztak 95c333cba5 SSSE3: use 16-bit weights. 8 years ago
Sebastian Frysztak 72aec87047 Add SSSE3-based blur implementation. 8 years ago
Sebastian Frysztak 3662b8e187 Improve border handling for larger kernels. 8 years ago
Sebastian Frysztak afe41c5754 Extend kernel size to 15x15. 8 years ago
Sebastian Frysztak fb5dbbe661 Add SSE2-optimized blur. 8 years ago