Arduino gameboy cart reader software, using https://github.com/insidegadgets/GBCartRead
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#pragma once
// Pin mappings as on the arduino board
#define PIN_D0 D, 0
#define PIN_D1 D, 1
#define PIN_D2 D, 2
#define PIN_D3 D, 3
#define PIN_D4 D, 4
#define PIN_D5 D, 5
#define PIN_D6 D, 6
#define PIN_D7 D, 7
#define PIN_D8 B, 0
#define PIN_D9 B, 1
#define PIN_D10 B, 2
#define PIN_D11 B, 3
#define PIN_D12 B, 4
#define PIN_D13 B, 5
#define PIN_A0 C, 0
#define PIN_A1 C, 1
#define PIN_A2 C, 2
#define PIN_A3 C, 3
#define PIN_A4 C, 4
#define PIN_A5 C, 5
// Alternative names for certain pins
#define PIN_SPI_SS PIN_D10
#define PIN_SPI_MOSI PIN_D11
#define PIN_SPI_MISO PIN_D12
#define PIN_SPI_SCK PIN_D13
#define PIN_WIRE_SDA PIN_A4
#define PIN_WIRE_SCL PIN_A5
#define LED_BUILTIN PIN_D13
// Button
#define PIN_MOSFET PIN_A0
#define PIN_SWITCH PIN_A1
// Cart
#define PIN_WRITE PIN_A3
#define PIN_CS PIN_A4
#define PIN_READ PIN_A5
// Shift registers
#define PIN_STORE PIN_D10
// Data pins
#define PIN_DAT0 PIN_D2
#define PIN_DAT1 PIN_D3
#define PIN_DAT2 PIN_D4
#define PIN_DAT3 PIN_D5
#define PIN_DAT4 PIN_D6
#define PIN_DAT5 PIN_D7
#define PIN_DAT6 PIN_D8
#define PIN_DAT7 PIN_D9
#define PINS_DATB (pin(PIN_DAT7) | pin(PIN_DAT6))
#define PINS_DATD (pin(PIN_DAT5) | pin(PIN_DAT4) | pin(PIN_DAT3) | pin(PIN_DAT2) | pin(PIN_DAT1) | pin(PIN_DAT0))
#define PINS_DAT (PINB << 6 | PIND >> 2)