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Properly detect SSE2 on 32-bit systems

master
Sebastian Frysztak 8 years ago
parent
commit
efcee548b2
  1. 2
      blur.c

2
blur.c

@ -82,7 +82,7 @@ blur_image_surface (cairo_surface_t *surface, int sigma)
// instead of writing pixel src[x] to dst[x],
// we write it to transposed location.
// (to be exact: dst[height * current_column + current_row])
#ifdef __x86_64__
#ifdef __SSE2__
blur_impl_horizontal_pass_sse2(src, dst, width, height);
blur_impl_horizontal_pass_sse2(dst, src, height, width);
#else

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