name := Something dir_build := build dir_source := source dir_assets := assets RGBASM := rgbasm RGBGFX := rgbgfx RGBLINK := rgblink RGBFIX := rgbfix RGBASMFLAGS := -p 0xff -L RGBLINKFLAGS := -p 0xff -d -t RGBFIXFLAGS := -p 0xff -j -m 0 -r 0 -n 0 -k "HB" -i "SMTH" -t "Something" rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2)) objects := $(patsubst $(dir_source)/%.asm, $(dir_build)/%.o, $(call rwildcard, $(dir_source)/, *.asm)) RGBASMFLAGS += -DENABLE_CGB #-DENABLE_CLEAR RGBFIXFLAGS += -c .SECONDEXPANSION: .PHONY: all all: $(name).gb .PHONY: clean clean: rm -rf $(name).gb $(name).sym $(name).map $(dir_build) $(name).gb: $(objects) %.gb: layout.link $(RGBLINK) $(RGBLINKFLAGS) -l $< -n $(@:.gb=.sym) -m $(@:.gb=.map) -o $@ $(filter-out $<, $^) $(RGBFIX) $(RGBFIXFLAGS) -v $@ $(dir_build)/%.o: $(dir_source)/%.asm | $$(dir $$@) $(RGBASM) $(RGBASMFLAGS) -i $(dir_build)/ -i $(dir_source)/ -M $(@:.o=.d) -o $@ $< $(dir_build)/%.pal: $(dir_assets)/%.png | $$(dir $$@) $(RGBGFX) -p $@ $< $(dir_build)/%.tilemap: $(dir_assets)/%.png | $$(dir $$@) $(RGBGFX) -u -t $@ $< $(dir_build)/%.2bpp: $(dir_assets)/%.png | $$(dir $$@) $(RGBGFX) -u -o $@ $< $(dir_build)/%.1bpp: $(dir_assets)/%.png | $$(dir $$@) $(RGBGFX) -d 1 -u -o $@ $< .PRECIOUS: %/ %/: mkdir -p $@ -include $(patsubst %.o, %.d, $(objects))